Browser-based MMORPGs, or Massively Multiplayer Online Role Playing Games, are becoming a very crowded genre indeed. As the technology that web browsers increases, more and more detailed games are becoming a possibility, which has been taken advantage of by enterprising game developers.
Of course, the downside is that there are tons of these games to choose from. Games like Odin Quest, which I tried recently, are just trying to stand out among the crowd. You probably want to know, “does it succeed?”
Mostly, it does. The graphics do not blow you away but get the job done, and the pace is fast, which works well for when you can’t play for very long but want to get some progress made. I played this game during the closed beta and it allows you to learn skills, explore, fight monsters, have pets, and more things that you would expect.
Its slick interface helps make it stand out, too. You can sell items that you don’t need, but the game protects you from selling important crafting items and so forth, which is nice. Your character will have a range of both active and passive abilities, and you can use the mission tracking system to keep you on task.
If you want a very solid MMORPG that you can play with no worries in your browser, Odin Quest is as good as any to give a try. With difficulty that scales up appropriately the longer you play and plenty of depth in the game mechanics, it is a very good effort.






